XO Game By ExtremeDev

 Game paradigm:

Winning: Each of the players tries to place three of their symbols in three adjacent horizontal, vertical, or diagonal cells. One who achieves this alignment earlier is the winner. While the second Player tries to interrupt Player 1’s alignment by placing his own symbols in between the symbols of Player 1.

Loosing: If your competitor gets the required alignment of symbols first, you lose.

Draw: If all the nine cells of the grip are marked, and none of the players, achieves the required alignment. The condition is a draw or tie. None of the players gets a point in this case. This condition takes place numerous times during the game-play and is actually amusing.

Due to its simplicity, tic-tac-toe is considered to be a perfect pedagogical tool for teaching logic-building and sportsmanship to children. Technically, there is much more to it, you can create a game tree using artificial intelligence that shows you the possibility of all combinations of the symbols and cells. If the game is played optimally by both the players, the game will end in a draw. This makes tic-tac-toe a futile game.


The stereotypical 3 x 3, bi-color tic-tac-toe can be modified to an p, q, d-color game in which the two players alternately place their symbols on an p x q board, with the goal of getting d of their own color in a vertical, horizontal or diagonal row.

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